7. dev2rsp
Point and normal of the light plane at a given pixel
																[h,q] = dev2pln(devx) 
																[h,q] = dev2pln(devx,idx) 
																[h,q] = dev2pln(devx,idx,unit)
															
Inputs / outputs
- devx = 1xNxK; X-coordinates on the device surface at K poses.
 - idx = Index of the pose to be used (dev must be 1xN).
 - unit = true|false; Specify if the direction vectors are normalized.
 - h = 2xNxK Reference point of the light planes.
 - b = 2xNxK Normal vectors of the light planes.